You'll need to get two by killing two yellow-bar Imperial Engineers. They are the same thing.Įnter the room and you'll get a mini objective for Override Codes Acquired. You'll eventually reach a point where you can place a Raid Banner, which in this case is called a Campaign Banner. Ensure that you're bringing up your Ghost if you don't know which way to go. Objective: Reach the Control RoomĪt this point, you're just doing some walking and navigating through the Cabal base. You need to do this twice while simultaneously fighting off the Cabal minions. They will drop a Fusion Cell, which you can then pick up to Activate Generator. You do this by killing yellow-bar Cabal called Imperial Technicians. The next step is to activate the generators. Objective: Activate the Cannon's Generators You need to do this twice in order to progress. Head up the ramp and you can Open Fuel Line by placing the wrench in its designated spot. You need to defeat the yellow-bar Cabal, then Pick Up Wrench. As you approach, you'll be given a mini objective called Fuel Lines Opened. There's a platform not too far away that you need to clear. You'll need to head outside at this point. If you have multiple Guardians, it's fine for one to stand in the circle and the others to fight around the room. Defend that position from the onslaught of Cabal. If you step outside of the circle progress will be halted. Simply stand in the circle to make sure the progress continues. You'll then find yourself with an Information Extracted progress counter. Work your way inside and Hack the center console. You'll find yourself outside of a Cabal base. Objective: Find a Way onto Savathun's Ship You'll then step into the launcher because that's what we do as Guardians. Once you have it in your hands, walk forward and Activate the Launcher. You'll need to defeat a yellow-bar Cabal and pick up a Fuel Cannister. The battle against the Cabal is fairly straightforward as far as fights go. Keep in mind that if you're ever unsure of which direction to go, bringing up your Ghost will show the path forward. In order to board Savathun's ship, you'll need to borrow the Cabal's weapon and use it as a taxi. You're currently on Mars, and the Cabal is setting up to fire big guns at Savathun's Throne World. Modifiers: Mettle, Legendary, Chaff, Galvanized, Fire Pit. This walkthrough will cover each of the objectives of the mission, helping you bypass any points that you may find overly tricky or complex. It will see Guardians step onto Savathun's Throne World for the first time. This is the first campaign mission for The Witch Queen. Use the following links to jump to the relevant mission in The Witch Queen campaign: You'll also face increased difficulty on Legend in the form of modifiers and limited revives in boss encounters. It should be noted that you can swap between the two modes if you find Legend too difficult or Classic too easy. I was constantly seeing Upgrade Modules sent to the Postmaster because I exceeded the limit of 25 in my Inventory.Ī full set of 1520 gear is obtained through the Legend version of the campaign, which will help players reach max Power level for end-game activities in Season of the Risen in Destiny 2. This includes gear that will constantly increase your Power, and a plethora of Upgrade Modules that will allow you to upgrade your weapons and armor as you go. Newer players may want to go Classic, but experienced players will get greater rewards from choosing Legend. Be Brave or Become LegendĪfter watching an initial cinematic, Guardians will be given a choice between a Classic or Legend campaign experience for Destiny 2: The Witch Queen. This will serve as a full campaign walkthrough for The Witch Queen. It will see Guardians face off against Savathun and her Hive forces of evil, but we're here to help you along the way. Destiny 2: The Witch Queen introduces a brand new campaign for players to dig into.
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